Diabestie

UXUI Design
Young Ones ADC Short listed: Design for Good

Diabestie is a mobile app that incorporates AI and machine-learning technologies to discover diabetic-friendly options, teach fundamental knowledge, and build healthy habits.

Duration

20 weeks

Tools

Figma, Miro, Aftereffects, Illustrator, Procreate

My team

MJ Park & Casey Rowland

My Role

User Research, UI Design, Motion Graphics

The Problem

Navigating diabetes can be confusing, especially for newly diagnosed patients. How can we support people in making lifestyle changes necessary for their long-term health?

The Solution

Creating a mobile app that can assist people with diabetes to find diabetic-friendly dinings and products and learn fundamental knowledge daily to make them feel more confident.

Design Thinking Process

We conducted this project with the design thinking process, a non-linear, iterative approach used by teams to tackle complex problems and create innovative solutions.

DISCOVER → DEFINE → IDEATE → DESIGN & DEVELOPMENT → DELIVER

DISCOVER

Desk Research

We initiated the project by conducting an in-depth research to understand diabetes management, our target audience and their needs.

Highlights

  • There are three types of diabetes: Type 1, Type 2, and Gestational (Diabetes while pregnant).
  • Gestational diabetes may affect patient's baby such as being very large, being born early, and having low blood sugar.
  • When diagnosed with diabetes, patients need to adjust their lifestyles for the rest of their life. This includes managing blood sugar level, exercise, medication (Insulin), and diet.

CDC Data & Statistics

  • Total: 38.4 million people have diabetes (11.6% of the US population)
  • Diagnosed: 29.7 million people, including 29.4 million adults
  • Undiagnosed: 8.7 million people (22.8% of adults are undiagnosed)

Want to see more?

Check the complete UX research

UX Case Study

DESIGN & DEVELOPMENT

UI Design Objectives

Intuitive and trustworthy, Diabestie is designed as a friendly and fun healthcare app specifically for diabetes lifestyle activities and knowledge.

  • Gamified
    Step-by-step and gamified walkthrough allows users to learn easy, and fun.
  • Keep it blue
    Blue represents trust, intuition, confidence, and intelligence.
  • Organized
    The content of the app is extensive so there are categories to keep things in order.

Mascot Dia

The inclusion of a mascot brought a delightful moment to the app, elevating its welcoming and approachable essence.

Onboarding

The onboarding process serves as an opportunity to get to know new user’s needs and personalize the app experience.

Diachat

Users can get an instant responses from AI Chatbot Dia whenever they have any questions regarding diabetes.

Diaquests & Diapedia

Get into the habit of managing diabetes and learn fundamental knowledge about diabetes.

DELIVER

Design System

Encouraging and intuitive, the design system is structured to lay out a plethora of health-related information all at once.

Takeaway


I would explore UI elements more incorporating motion effects to enhance user engagement and make the app more visually appealing. Also, I would like to conduct more constructive usability testing.

I learned the importance of conducting empathy interviews, which played a critical role in helping us understand overlooked challenges faced daily by individuals living with diabetes.

Your lifelong ally,
Diabestie

Other projects

Airbnb Local

UX & Visual Design

Animals Anonymous

Advertising

Day of the Living
Not Dead

Advertising
LinkedinEmail
Made with lots of love by MJ Park © 2024 All Rights Reserved